﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Business;

namespace RPGSoundmixer.SoundSuiteConfiguration {
    /// <summary>
    /// Presenter für den EffektCreateView
    /// </summary>
    public class EffektCreatePresenter : BasePresenter<IEffektCreateView> {

        /// <summary>
        /// Konstruktor, nimmt das Interface des EffektCreateViews entgegen
        /// </summary>
        /// <param name="view"></param>
        public EffektCreatePresenter(IEffektCreateView view): base(view){
            
            this.model.PropertyChanged += new System.ComponentModel.PropertyChangedEventHandler(model_PropertyChanged);
        }

        /// <summary>
        /// Handler für den Property Change Event des Models
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        void model_PropertyChanged(object sender, System.ComponentModel.PropertyChangedEventArgs e) {
            throw new NotImplementedException();
        }
    }
}
